Creates a fixed-length queue with a maximum size of max
.
static VALUE rb_szqueue_initialize(VALUE self, VALUE vmax) { long max; struct rb_szqueue *sq = szqueue_ptr(self); max = NUM2LONG(vmax); if (max <= 0) { rb_raise(rb_eArgError, "queue size must be positive"); } RB_OBJ_WRITE(self, &sq->q.que, ary_buf_new()); list_head_init(szqueue_waitq(sq)); list_head_init(szqueue_pushq(sq)); sq->max = max; return self; }
Removes all objects from the queue.
static VALUE rb_szqueue_clear(VALUE self) { struct rb_szqueue *sq = szqueue_ptr(self); rb_ary_clear(check_array(self, sq->q.que)); wakeup_all(szqueue_pushq(sq)); return self; }
Similar to Thread::Queue#close.
The difference is behavior with waiting enqueuing threads.
If there are waiting enqueuing threads, they are interrupted by raising ClosedQueueError(‘queue closed’).
static VALUE rb_szqueue_close(VALUE self) { if (!queue_closed_p(self)) { struct rb_szqueue *sq = szqueue_ptr(self); FL_SET(self, QUEUE_CLOSED); wakeup_all(szqueue_waitq(sq)); wakeup_all(szqueue_pushq(sq)); } return self; }
Returns true
if the queue is empty.
static VALUE rb_szqueue_empty_p(VALUE self) { struct rb_szqueue *sq = szqueue_ptr(self); return queue_length(self, &sq->q) == 0 ? Qtrue : Qfalse; }
static VALUE rb_szqueue_length(VALUE self) { struct rb_szqueue *sq = szqueue_ptr(self); return LONG2NUM(queue_length(self, &sq->q)); }
Returns the maximum size of the queue.
static VALUE rb_szqueue_max_get(VALUE self) { return LONG2NUM(szqueue_ptr(self)->max); }
Sets the maximum size of the queue to the given number
.
static VALUE rb_szqueue_max_set(VALUE self, VALUE vmax) { long max = NUM2LONG(vmax); long diff = 0; struct rb_szqueue *sq = szqueue_ptr(self); if (max <= 0) { rb_raise(rb_eArgError, "queue size must be positive"); } if (max > sq->max) { diff = max - sq->max; } sq->max = max; while (diff-- > 0 && wakeup_one(szqueue_pushq(sq))) { /* keep waking more up */ } return vmax; }
Returns the number of threads waiting on the queue.
static VALUE rb_szqueue_num_waiting(VALUE self) { struct rb_szqueue *sq = szqueue_ptr(self); return INT2NUM(sq->q.num_waiting + sq->num_waiting_push); }
Retrieves data from the queue.
If the queue is empty, the calling thread is suspended until data is pushed
onto the queue. If non_block
is true, the thread isn’t
suspended, and ThreadError
is raised.
static VALUE rb_szqueue_pop(int argc, VALUE *argv, VALUE self) { int should_block = queue_pop_should_block(argc, argv); return szqueue_do_pop(self, should_block); }
Pushes object
to the queue.
If there is no space left in the queue, waits until space becomes
available, unless non_block
is true. If
non_block
is true, the thread isn’t suspended, and
ThreadError
is raised.
static VALUE rb_szqueue_push(int argc, VALUE *argv, VALUE self) { struct rb_szqueue *sq = szqueue_ptr(self); int should_block = szqueue_push_should_block(argc, argv); while (queue_length(self, &sq->q) >= sq->max) { if (!should_block) { rb_raise(rb_eThreadError, "queue full"); } else if (queue_closed_p(self)) { goto closed; } else { struct queue_waiter qw; struct list_head *pushq = szqueue_pushq(sq); qw.w.th = GET_THREAD(); qw.as.sq = sq; list_add_tail(pushq, &qw.w.node); sq->num_waiting_push++; rb_ensure(queue_sleep, Qfalse, szqueue_sleep_done, (VALUE)&qw); } } if (queue_closed_p(self)) { closed: raise_closed_queue_error(self); } return queue_do_push(self, &sq->q, argv[0]); }