Creates a new Mutex
static VALUE mutex_initialize(VALUE self) { return self; }
Attempts to grab the lock and waits if it isn’t available. Raises
ThreadError
if mutex
was locked by the current
thread.
VALUE rb_mutex_lock(VALUE self) { rb_thread_t *th = GET_THREAD(); rb_mutex_t *mutex; GetMutexPtr(self, mutex); /* When running trap handler */ if (!FL_TEST_RAW(self, MUTEX_ALLOW_TRAP) && th->interrupt_mask & TRAP_INTERRUPT_MASK) { rb_raise(rb_eThreadError, "can't be called from trap context"); } if (rb_mutex_trylock(self) == Qfalse) { struct sync_waiter w; if (mutex->th == th) { rb_raise(rb_eThreadError, "deadlock; recursive locking"); } w.th = th; while (mutex->th != th) { enum rb_thread_status prev_status = th->status; struct timeval *timeout = 0; struct timeval tv = { 0, 100000 }; /* 100ms */ th->status = THREAD_STOPPED_FOREVER; th->locking_mutex = self; th->vm->sleeper++; /* * Carefully! while some contended threads are in native_sleep(), * vm->sleeper is unstable value. we have to avoid both deadlock * and busy loop. */ if ((vm_living_thread_num(th->vm) == th->vm->sleeper) && !patrol_thread) { timeout = &tv; patrol_thread = th; } list_add_tail(&mutex->waitq, &w.node); native_sleep(th, timeout); /* release GVL */ list_del(&w.node); if (!mutex->th) { mutex->th = th; } if (patrol_thread == th) patrol_thread = NULL; th->locking_mutex = Qfalse; if (mutex->th && timeout && !RUBY_VM_INTERRUPTED(th)) { rb_check_deadlock(th->vm); } if (th->status == THREAD_STOPPED_FOREVER) { th->status = prev_status; } th->vm->sleeper--; if (mutex->th == th) mutex_locked(th, self); RUBY_VM_CHECK_INTS_BLOCKING(th); } } return self; }
Returns true
if this lock is currently held by some thread.
VALUE rb_mutex_locked_p(VALUE self) { rb_mutex_t *mutex; GetMutexPtr(self, mutex); return mutex->th ? Qtrue : Qfalse; }
Returns true
if this lock is currently held by current thread.
VALUE rb_mutex_owned_p(VALUE self) { VALUE owned = Qfalse; rb_thread_t *th = GET_THREAD(); rb_mutex_t *mutex; GetMutexPtr(self, mutex); if (mutex->th == th) owned = Qtrue; return owned; }
Releases the lock and sleeps timeout
seconds if it is given
and non-nil or forever. Raises ThreadError
if
mutex
wasn’t locked by the current thread.
When the thread is next woken up, it will attempt to reacquire the lock.
Note that this method can wakeup without explicit Thread#wakeup call. For example, receiving signal and so on.
static VALUE mutex_sleep(int argc, VALUE *argv, VALUE self) { VALUE timeout; rb_scan_args(argc, argv, "01", &timeout); return rb_mutex_sleep(self, timeout); }
Obtains a lock, runs the block, and releases the lock when the block
completes. See the example under Mutex
.
static VALUE rb_mutex_synchronize_m(VALUE self, VALUE args) { if (!rb_block_given_p()) { rb_raise(rb_eThreadError, "must be called with a block"); } return rb_mutex_synchronize(self, rb_yield, Qundef); }
Attempts to obtain the lock and returns immediately. Returns
true
if the lock was granted.
VALUE rb_mutex_trylock(VALUE self) { rb_mutex_t *mutex; VALUE locked = Qfalse; GetMutexPtr(self, mutex); if (mutex->th == 0) { rb_thread_t *th = GET_THREAD(); mutex->th = th; locked = Qtrue; mutex_locked(th, self); } return locked; }
Releases the lock. Raises ThreadError
if mutex
wasn’t locked by the current thread.
VALUE rb_mutex_unlock(VALUE self) { const char *err; rb_mutex_t *mutex; GetMutexPtr(self, mutex); err = rb_mutex_unlock_th(mutex, GET_THREAD()); if (err) rb_raise(rb_eThreadError, "%s", err); return self; }