# File irb/easter-egg.rb, line 67
def init_ruby_model
cap_vertices = (0..5).map {|i| Vec.new(*Complex.polar(1, i * Math::PI / 3).rect, 1) }
middle_vertices = (0..5).map {|i| Vec.new(*Complex.polar(2, (i + 0.5) * Math::PI / 3).rect, 0) }
bottom_vertex = Vec.new(0, 0, -2)
faces = [cap_vertices]
6.times do |j|
i = j-1
faces << [cap_vertices[i], middle_vertices[i], cap_vertices[j]]
faces << [cap_vertices[j], middle_vertices[i], middle_vertices[j]]
faces << [middle_vertices[i], bottom_vertex, middle_vertices[j]]
end
faces
end
# File irb/easter-egg.rb, line 83
def render_frame(i)
angle = i / 10.0
dir = Vec.new(*Complex.polar(1, angle).rect, Math.sin(angle)).normalize
dir2 = Vec.new(*Complex.polar(1, angle - Math::PI/2).rect, 0)
up = dir.cross(dir2)
nm = dir.cross(up)
@faces.each do |vertices|
v0, v1, v2, = vertices
if v1.sub(v0).cross(v2.sub(v0)).dot(dir) > 0
points = vertices.map {|p| [nm.dot(p), up.dot(p)] }
(points + [points[0]]).each_cons(2) do |p1, p2|
yield p1, p2
end
end
end
end